There are several projects running at the Center for Game Studies. All involve interdisciplinary teams of researchers who bring their diverse fields of expertise to study and create innovative digital and tangible artifacts that further our understanding of the field. Below you can read about some of our current projects.
Social Game Design
- Christou, G., Law, E. L-C., Zaphiris, P. and Ang, C. S. (accepted) Challenges of designing for sociability to enhance player experience in massively multi-player online role playing games. Behaviour & Information Technology.
- Christou, G. (2012). Exploring player perceptions that contribute to the appeal of World of Warcraft. Proceedings of Fun and Games 2012, Toulouse, France, pp. 105 – 108.
- Christou, G. (2011). Sanctions, Punishment, and Game design: Designing MMORPGs for fair treatment of players. Proceedings of MESM 2011 – GAMEON-ARABIA, Amman Open University, Amman, Jordan, 144-148.
- Christou, G., Zaphiris, P., Ang, C. S. and Law, E. L-C. (2011). Designing for the user experience of sociability in massively multiplayer online games. In CHI ’11 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’11). ACM, New York, NY, USA, 879-882.